Monday, December 13, 2010
Tuesday, November 30, 2010
Inter Process Communication
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Inter Process Communication
View more presentations from Anil Kumar Pugalia.
Java IPC and the CLIP library
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Java IPC and the CLIP library
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Tuesday, November 23, 2010
One hundred inspirational ideas
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One hundred inspirational ideas
View more presentations from Helge Tennø.
Introduction to Data Oriented Design
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Introduction to Data Oriented Design
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Thursday, September 9, 2010
Linux beginner's Workshop
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Linux beginner's Workshop
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Japan M-Commerce Morgan Stanley report
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Japan M-Commerce Morgan Stanley report
View more presentations from Zahid Ghadialy.
Wednesday, August 25, 2010
Visual C++10을 활용한 병렬 프로그래밍
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Visual C++10을 활용한 병렬 프로그래밍
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Thursday, August 19, 2010
Going Mobile (2010) by Yiibu
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Going Mobile (2010) by Yiibu
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Monday, August 2, 2010
Spring 3
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Spring 3
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Thursday, July 29, 2010
Mobile future of newspapers
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Mobile future of newspapers
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Wednesday, July 21, 2010
Designing For Social Traction
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Designing For Social Traction
View more presentations from Joshua Porter.
IDEA09 - Designing Social Interfaces: 5 steps, 5 principles, 5 anti-patterns
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Monday, July 12, 2010
Thursday, July 1, 2010
Thursday, June 24, 2010
Tuesday, June 22, 2010
Science of prototyping
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Science of prototyping
View more presentations from Uday Shankar.
HTML5 로 iPhone App 만들기
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HTML5 로 iPhone App 만들기
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국내외 SNS 최근 동향 및 새로운 시사점
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국내외 SNS 최근 동향 및 새로운 시사점
View more presentations from David Choi.
Wednesday, May 19, 2010
Thursday, May 6, 2010
Mobile Megatrends 2010 (VisionMobile)
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Mobile Megatrends 2010 (VisionMobile)
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Tuesday, April 27, 2010
차세대 웹의 특징, "황금의 삼각형"
차세대 웹의 특징, "황금의 삼각형": "
from BrianSolis.com
브라이언 솔리스가 이 그림을 그리게 된 동기는 프레드 윌슨(Fred Wilson)이 쓴 블로그 포스트와 그 댓글에 영감을 받았다고 합니다. 프레드 윌슨은 같은 제목의 블로그 포스트를 통해 최근의 인터넷과 관련한 메가트렌드로 "모바일(mobile), 소셜(social), 실시간(real-time)" 을 꼽으면서 그 대표적인 주자로 각각 아이폰(모바일), 페이스북(소셜), 트위터(실시간)을 대응시켰습니다. 그의 이런 주장에 많은 사람들이 공감을 나타내었고, 저도 역시 마찬가지 입니다.
그렇지만, 일부 사람들에게는 이렇게 3개의 꼭지점만 그려 넣기에는 허전한 점이 많이 보였나 봅니다. 여러 댓글을 통해 단순히 소셜 객체로서의 3가지 꼬지만 끌어내기 보다는 이들 간의 상호작용과 외부환경까지 감안한 확대된 개념의 논의가 진행되었고, 이를 바탕으로 브라이언 솔리스가 멋지게 다시 그려낸 것이 위의 그림입니다. 황금의 삼각형이 새로운 컨텐츠 제작과 배포, 그리고 소비에도 관여를 하며, 소셜 상호작용과 협업에도 중요하다는 점을 강조한 것입니다.
어찌보면 날이 갈수록 서비스나 디바이스, 그리고 위치에 대한 의존도가 떨어져가고 있습니다. 진정한 디지털 노매드족이 되어가고 있는지도 모르겠습니다. 단순히 모바일 기술을 이용해서 사무실 환경에 매이지 않아도 되는 것이 아니라, 서비스의 측면에서도 다양한 소셜 서비스를 활용하면서 동시에 PC와 스마트 폰으로 접속할 수 있고, 웹 기반의 클라우드 플랫폼도 우리가 선택할 수 있으며 이를 간단히 다른 서비스로 옮길 수 있습니다. 과거처럼 중앙집중적인 형태의 서비스는 힘을 얻지 못하고, 분산형 서비스와 하드웨어가 인기를 끌고 있는 것입니다. 물론 최근의 애플과 페이스북의 약진이 그런 면에서 다소 맞아 떨어지지 않는 면이 없지않아 있습니다만, 과거와 비교한다면 확실히 분산의 힘이 강해지기는 하였습니다.
기술이 이러한 진보를 이끌고 있는 것은 분명하지만, 사람들의 생활패턴이나 관계의 변화역시 중요한 핵심요소라고 할 수 있습니다. 이런 변화는 과거와는 다른 방식의 인간관계와 관계관리의 방식을 가져오고 있으며, 이미 트위터나 페이스북, 그리고 스마트 폰을 통해 가장 근본적인 주변 사람들, 그리고 친한 사람들의 지형이 바뀌고 있습니다. 이것이 어찌보면 가장 무서운 변화의 요체가 아닐까 합니다. 과거라면 만나거나 대화하기 힘들었던 분야의 사람들과 우리는 쉽게 대화와 소통을 하고 있으며, 이를 통해 끊임없는 융합과 컨버전스의 가능성이 열리고 있습니다. 최근의 변화를 단순히 기술의 변화양상에 따른 또 하나의 유행으로 치부하기 어려운 이유가 여기에 있습니다.
참고자료
The Golden Triangle by Fred Wilson
The Golden Triangle by Brian Solis
크리에이티브 커먼즈 라이선스"
from BrianSolis.com
차세대 웹이나 서비스의 특징을 잘 잡아서 하나의 그림으로 완성하는데 특별한 재주를 가지고 있는 브라이언 솔리스(Brian Solis)가 이번에는 차세대 웹에 대한 그림으로 "황금의 삼각형(Golden Triangle)"을 내놓았는데 그림 하나에 많은 것을 담고 있이서 소개할까 합니다. 브라이언 솔리스는 과거 트위터버스(Twitterverse)라는 트위터를 중심에 둔 은하계 사진으로 생태계를 구성한 그림을 그려서 세계적인 히트(?)를 기록한 바도 있습니다.
브라이언 솔리스가 이 그림을 그리게 된 동기는 프레드 윌슨(Fred Wilson)이 쓴 블로그 포스트와 그 댓글에 영감을 받았다고 합니다. 프레드 윌슨은 같은 제목의 블로그 포스트를 통해 최근의 인터넷과 관련한 메가트렌드로 "모바일(mobile), 소셜(social), 실시간(real-time)" 을 꼽으면서 그 대표적인 주자로 각각 아이폰(모바일), 페이스북(소셜), 트위터(실시간)을 대응시켰습니다. 그의 이런 주장에 많은 사람들이 공감을 나타내었고, 저도 역시 마찬가지 입니다.
그렇지만, 일부 사람들에게는 이렇게 3개의 꼭지점만 그려 넣기에는 허전한 점이 많이 보였나 봅니다. 여러 댓글을 통해 단순히 소셜 객체로서의 3가지 꼬지만 끌어내기 보다는 이들 간의 상호작용과 외부환경까지 감안한 확대된 개념의 논의가 진행되었고, 이를 바탕으로 브라이언 솔리스가 멋지게 다시 그려낸 것이 위의 그림입니다. 황금의 삼각형이 새로운 컨텐츠 제작과 배포, 그리고 소비에도 관여를 하며, 소셜 상호작용과 협업에도 중요하다는 점을 강조한 것입니다.
어찌보면 날이 갈수록 서비스나 디바이스, 그리고 위치에 대한 의존도가 떨어져가고 있습니다. 진정한 디지털 노매드족이 되어가고 있는지도 모르겠습니다. 단순히 모바일 기술을 이용해서 사무실 환경에 매이지 않아도 되는 것이 아니라, 서비스의 측면에서도 다양한 소셜 서비스를 활용하면서 동시에 PC와 스마트 폰으로 접속할 수 있고, 웹 기반의 클라우드 플랫폼도 우리가 선택할 수 있으며 이를 간단히 다른 서비스로 옮길 수 있습니다. 과거처럼 중앙집중적인 형태의 서비스는 힘을 얻지 못하고, 분산형 서비스와 하드웨어가 인기를 끌고 있는 것입니다. 물론 최근의 애플과 페이스북의 약진이 그런 면에서 다소 맞아 떨어지지 않는 면이 없지않아 있습니다만, 과거와 비교한다면 확실히 분산의 힘이 강해지기는 하였습니다.
3가지 삼각형의 꼭지점은 컨텐츠의 연결(connected by content), 관계(relationship), 그리고 지속적으로 확장되고 있는 온라인 생태계(ecosystem) 에 의해서 지배를 받게 됩니다. 물론 이런 관계를 강화하는 것은 날이 갈수록 진화하는 하드웨어 디바이스들이 생산성이나 연결성, 그리고 접근성 등의 장애를 없애주는 것이 큰 역할을 하고 있으며, 아이패드는 그런 점에서 또 하나의 이정표를 세우고 있습니다. 이런 변화에 따라 결국에는 우리들의 워크플로우(workflow)나 행동, 소통의 방식이 바뀌고 있으며 이는 여러 산업의 진화와 발전을 유도할 것이고, 궁극적으로는 사회를 변화시키게 될 것입니다.
기술이 이러한 진보를 이끌고 있는 것은 분명하지만, 사람들의 생활패턴이나 관계의 변화역시 중요한 핵심요소라고 할 수 있습니다. 이런 변화는 과거와는 다른 방식의 인간관계와 관계관리의 방식을 가져오고 있으며, 이미 트위터나 페이스북, 그리고 스마트 폰을 통해 가장 근본적인 주변 사람들, 그리고 친한 사람들의 지형이 바뀌고 있습니다. 이것이 어찌보면 가장 무서운 변화의 요체가 아닐까 합니다. 과거라면 만나거나 대화하기 힘들었던 분야의 사람들과 우리는 쉽게 대화와 소통을 하고 있으며, 이를 통해 끊임없는 융합과 컨버전스의 가능성이 열리고 있습니다. 최근의 변화를 단순히 기술의 변화양상에 따른 또 하나의 유행으로 치부하기 어려운 이유가 여기에 있습니다.
참고자료
The Golden Triangle by Brian Solis
Monday, April 26, 2010
HTML5 and Mobile Web (2009)
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HTML5 and Mobile Web (2009)
View more presentations from Channy Yun.
Saturday, April 24, 2010
Saturday, April 17, 2010
Friday, April 16, 2010
Thursday, April 15, 2010
Tuesday, April 13, 2010
Friday, April 9, 2010
Thursday, April 8, 2010
Wednesday, April 7, 2010
Tuesday, April 6, 2010
Silverlight 4 Briefing
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Silverlight 4 Briefing
View more presentations from David Chou.
Designing Software For Testability: A forgotten design pattern
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Brain Rules for Presenters
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Brain Rules for Presenters
View more presentations from garr.
Imagine Cup Tips
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Imagine Cup Tips
View more presentations from AFurtado.
Imagine cup- Architecture/Design talk
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Imagine cup- Architecture/Design talk
View more presentations from Mohamed Samy.
Monday, April 5, 2010
Sunday, April 4, 2010
Wednesday, March 31, 2010
Future Apple's iPad OS Upgrade Pricing Policies Revealed as Apple Seeds GM iPad SDK, Firmware and Licensing Agreement - Mac Rumors
Future Apple's iPad OS Upgrade Pricing Policies Revealed as Apple Seeds GM iPad SDK, Firmware and Licensing Agreement - Mac Rumors
Apple has begun seeding the Golden Master version of the iPhone OS 3.2 SDK to developers. This represents the shipping version of the software that developers must use to develop iPad applications. Meanwhile, Apple has also simultaneously posted two new files to their servers including the iPad licensing agreement and iPad 3.2 Firmware:
- iPadDocumentation_3.2.ipd
- iPad1,1_3.2_7B367_Restore.ipsw
The firmware file (download link) carries a final build number of 7B367 but is of little use at this time without an iPad to install it on. The iPad Documentation file (download link) simply provides the end-user licensing agreement for the iPad software.
The iPad licensing software provides the usual legal documentation for use of Apple's software, Google Maps and YouTube videos, but also reveals one interesting aspect of Apple's plans for iPad OS updates:
Apple will provide you any iPad OS software updates that it may release from time to time, up to and including the next major iPad OS software release following the version of iPad OS software that originally shipped from Apple on your iPad, for free. For example, if your iPad originally shipped with iPad 3.x software, Apple would provide you with any iPad OS software updates it might release up to and including the iPad 4.x software release. Such updates and releases may not necessarily include all of the new software features that Apple releases for newer iPad models.
Current iPod Touch owners have had to pay for each major OS software update, while iPhone owners have received their updates for free. The reasoning behind this policy has been blamed on legal accounting requirements.
It appears iPad owners will fall somewhere in the middle. iPad owners will receive the next major OS update (4.x in the case of new iPad owners) for free, but may have to pay for the next major upgrade (5.x).
Apple has begun seeding the Golden Master version of the iPhone OS 3.2 SDK to developers. This represents the shipping version of the software that developers must use to develop iPad applications. Meanwhile, Apple has also simultaneously posted two new files to their servers including the iPad licensing agreement and iPad 3.2 Firmware:
- iPadDocumentation_3.2.ipd
- iPad1,1_3.2_7B367_Restore.ipsw
The firmware file (download link) carries a final build number of 7B367 but is of little use at this time without an iPad to install it on. The iPad Documentation file (download link) simply provides the end-user licensing agreement for the iPad software.
The iPad licensing software provides the usual legal documentation for use of Apple's software, Google Maps and YouTube videos, but also reveals one interesting aspect of Apple's plans for iPad OS updates:
Apple will provide you any iPad OS software updates that it may release from time to time, up to and including the next major iPad OS software release following the version of iPad OS software that originally shipped from Apple on your iPad, for free. For example, if your iPad originally shipped with iPad 3.x software, Apple would provide you with any iPad OS software updates it might release up to and including the iPad 4.x software release. Such updates and releases may not necessarily include all of the new software features that Apple releases for newer iPad models.
Current iPod Touch owners have had to pay for each major OS software update, while iPhone owners have received their updates for free. The reasoning behind this policy has been blamed on legal accounting requirements.
It appears iPad owners will fall somewhere in the middle. iPad owners will receive the next major OS update (4.x in the case of new iPad owners) for free, but may have to pay for the next major upgrade (5.x).
There's Finally a Dock to Turn iPhones Into Corded Desk Phones - Desk phone iphone dock - Gizmodo
There's Finally a Dock to Turn iPhones Into Corded Desk Phones - Desk phone iphone dock - Gizmodo: "There's Finally a Dock to Turn iPhones Into Corded Desk Phones
Remember the days of twirling a phone cord around your fingers as you giggled into the receiver or slammed the device down to hang up? You can finally relive those times with the Desk Phone iPhone dock.
There aren't any pricing or availability details for this dock just yet, but we do know that it has built-in two stereo speakers, microphone, volume control, instant mute, and USB and AC power dual sources. Oh, and it'll bring back a lot of memories. [Desk Phone Dock]"
Remember the days of twirling a phone cord around your fingers as you giggled into the receiver or slammed the device down to hang up? You can finally relive those times with the Desk Phone iPhone dock.
There aren't any pricing or availability details for this dock just yet, but we do know that it has built-in two stereo speakers, microphone, volume control, instant mute, and USB and AC power dual sources. Oh, and it'll bring back a lot of memories. [Desk Phone Dock]"
OAuth Core 1.0
OAuth Core 1.0
Abstract
The OAuth protocol enables websites or applications (Consumers) to access Protected Resources from a web service (Service Provider) via an API, without requiring Users to disclose their Service Provider credentials to the Consumers. More generally, OAuth creates a freely-implementable and generic methodology for API authentication.
An example use case is allowing printing service printer.example.com (the Consumer), to access private photos stored on photos.example.net (the Service Provider) without requiring Users to provide their photos.example.net credentials to printer.example.com.
OAuth does not require a specific user interface or interaction pattern, nor does it specify how Service Providers authenticate Users, making the protocol ideally suited for cases where authentication credentials are unavailable to the Consumer, such as with OpenID.
OAuth aims to unify the experience and implementation of delegated web service authentication into a single, community-driven protocol. OAuth builds on existing protocols and best practices that have been independently implemented by various websites. An open standard, supported by large and small providers alike, promotes a consistent and trusted experience for both application developers and the users of those applications.
License
This specification is made available under the OAuth Non-Assertion Covenant and Author’s Contribution License For OAuth Specification 1.0 available at http://oauth.net/license/core/1.0. Copyrights are licensed under the terms of the Creative Commons Attribution –ShareAlike 3.0 license available at http://creativecommons.org/licenses/by-sa/3.0.
More information visit here
http://oauth.net/core/1.0/
Abstract
The OAuth protocol enables websites or applications (Consumers) to access Protected Resources from a web service (Service Provider) via an API, without requiring Users to disclose their Service Provider credentials to the Consumers. More generally, OAuth creates a freely-implementable and generic methodology for API authentication.
An example use case is allowing printing service printer.example.com (the Consumer), to access private photos stored on photos.example.net (the Service Provider) without requiring Users to provide their photos.example.net credentials to printer.example.com.
OAuth does not require a specific user interface or interaction pattern, nor does it specify how Service Providers authenticate Users, making the protocol ideally suited for cases where authentication credentials are unavailable to the Consumer, such as with OpenID.
OAuth aims to unify the experience and implementation of delegated web service authentication into a single, community-driven protocol. OAuth builds on existing protocols and best practices that have been independently implemented by various websites. An open standard, supported by large and small providers alike, promotes a consistent and trusted experience for both application developers and the users of those applications.
License
This specification is made available under the OAuth Non-Assertion Covenant and Author’s Contribution License For OAuth Specification 1.0 available at http://oauth.net/license/core/1.0. Copyrights are licensed under the terms of the Creative Commons Attribution –ShareAlike 3.0 license available at http://creativecommons.org/licenses/by-sa/3.0.
More information visit here
http://oauth.net/core/1.0/
Tuesday, March 30, 2010
Monday, March 29, 2010
Friday, March 19, 2010
Friday, March 12, 2010
Sunday, March 7, 2010
Life After 2.0
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Life After 2.0
View more presentations from hblowers.
Microsoft's Courier 'digital journal': exclusive pictures and details (update: video!)
We've been dying to know more about Microsoft's Courier tablet / e-book device ever since we first caught wind of it last September, and while our entreaties to Mr. Ballmer went unanswered, we just learned some very interesting information from an extremely trusted source. We're told Courier will function as a "digital journal," and it's designed to be seriously portable: it's under an inch thick, weighs a little over a pound, and isn't much bigger than a 5x7 photo when closed. That's a lot smaller than we expected -- this new picture really puts it into perspective -- and the internals apparently reflect that emphasis on mobility: rather than Windows 7, we're told the Courier is built on Tegra 2 and runs on the same OS as the Zune HD, Pink, and Windows Mobile 7 Series, which we're taking to mean Windows CE 6.
As we've heard, the interface appears to be pen-based and centered around drawing and writing, with built-in handwriting recognition and a corresponding web site that allows access to everything entered into the device in a blog-like format complete with comments. We're also hearing that there will be a built-in camera, and there's a headphone jack for media playback. Most interestingly, it looks like the Courier will also serve as Microsoft's e-book device, with a dedicated ecosystem centered around reading. It all sounds spectacular, but all we have for a launch date is "Q3 / Q4", and we have no idea how much it's going to cost, so we're trying to maintain a healthy skepticism until any of this gets official -- call us any time, Microsoft. One more pic showing the interface after the break.
As we've heard, the interface appears to be pen-based and centered around drawing and writing, with built-in handwriting recognition and a corresponding web site that allows access to everything entered into the device in a blog-like format complete with comments. We're also hearing that there will be a built-in camera, and there's a headphone jack for media playback. Most interestingly, it looks like the Courier will also serve as Microsoft's e-book device, with a dedicated ecosystem centered around reading. It all sounds spectacular, but all we have for a launch date is "Q3 / Q4", and we have no idea how much it's going to cost, so we're trying to maintain a healthy skepticism until any of this gets official -- call us any time, Microsoft. One more pic showing the interface after the break.
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Tuesday, February 23, 2010
UML wikipedia page
Unified Modeling Language | |
---|---|
Actors | Organizations: Object Management Group ? UML Partners ? Persons: Grady Booch ? Ivar Jacobson ? James Rumbaugh |
Concepts | Object oriented: Object-oriented programming ? Object-oriented analysis and design Structure: Actor ? Attribute ? Artifact ? Class ? Component ? Interface ? Object ? Package Behavior: Activity ? Event ? Message ? Method ? State ? Use case Relationships: Aggregation ? Association ? Composition ? Dependency ? Generalization (or Inheritance) Extensibility: Profile ? Stereotype ? Other concepts: Multiplicity |
Structure diagrams | |
Behavior diagrams | |
Interaction diagrams | |
Other topics |
Monday, February 22, 2010
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